What they call Knockout, is just deathmatch, but with teams of 3 and rockets it kicks it up a notch, the challenge again comes from that Smash style system. The game is shipping with a few game modes, with more coming down the line and while the ones in there now have different names, they are pretty basic modes. Thankfully, the gameplay is really fun, featuring a Super Smash Bros type of meter, it gives you plenty of options to keep the fun going. Of course, if we are talking about a game where you shoot rockets at each other, then we need to talk about the gameplay, because if that does not work, then nothing else matters. Thankfully, each of the heroes are not just themed to suit a space, they also have a complete backstory, to discover, which is always something I enjoy. It is a simple concept but provides enough of a reason for there to be so many unique individuals fighting for victory in this unique type of contest. The 10 different heroes available, at least at launch, all hail from somewhere on planet Crater and strangely enough, each hero calls from a region, similar to how they look. Rocket Arena is a multiplayer only title that will test you, in the form of various heroes, to rain supreme in a contest that the entire world gets behind. But in the age of the hero shooter, does a game built around the idea of rockets only, deliver the explosive punch needed, or is it more of a dud? There is always something exciting about the release of a new game, with new characters, locations and mechanics, and while Rocket Arena doesn’t have entirely new mechanics, what it does offer is some fun takes on them.